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Kessler kOS motion control app (for CineShooter+ or Second Shooter Pro) v5.1 update brings Unreal Engine tracker-less integration, simultaneous adjustment of multiple keyframes, device name selection, and more. The premium version of kOS is available for $9.95 per month.
Roughly three years ago, Kessler launched the kOS app for the first time to provide a control interface for their motion control products, such as the Kessler Second Shooter or the CineShooter. Now, the company has announced a new version v5.1 that brings a few interesting upgrades. Let’s take a quick look at what is new.
The new update of the Kessler kOS app follows the recent launch of the Kessler CineShooter+ motion control system, which introduced several improvements over its predecessor, for instance, an Unreal Engine tracker-less integration. This feature is also included in the recent kOS version v5.1. It will now be possible to synchronize the camera’s motion in the Unreal engine-generated scene with the Kessler motion controller without the need for a tracker. Kessler published a useful tutorial on how this integration works.
Please note that for the Unreal integration, the paid Premium kOS version is required. The full kOS v5.1 release notes include the following:
In case you are not familiar with the Kessler kOS app, here is a brief overview of the supported functions:
The Kessler kOS app is available for devices running Windows, macOS, or iPadOS systems. It now also supports client mode. This allows CineShooter+ (or Second Shooter Pro, Second Shooter Plus) and your device to connect to a location’s Wi-Fi network rather than connecting directly to the hardware’s own network. This can extend the connected range, and (if your existing network is connected to the internet) allow for easier multitasking.
The price of the Kessler kOS app depends on the type of licensing:
For reference, the new Kessler CineShooter+ retails for $3,200.
Have you ever used any of the Kessler motion control systems for your work? What do you think about the new CineShooter+ and the kOS app? Do you use Unreal Engine for your productions? Let us know your thoughts in the comments section underneath the article.
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Jakub Han is a freelance filmmaker based in Vienna. He is interested in new tech and trends in filmmaking and passionate about action sports and short documentaries. Jakub has over 10 years of experience with camera work and post-production.